传统上,音乐标记和基于内容的检索系统是使用预定的本体论构建的,涵盖了一组刚性的音乐属性或文本查询。本文介绍了Mulan:首次尝试新一代的声学模型,这些模型将音乐音频直接与无约束的自然语言描述联系起来。Mulan采用了两座联合音频文本嵌入模型的形式,该模型使用4400万张音乐录音(37万小时)和弱相关的自由形式文本注释训练。通过与广泛的音乐流派和文本样式(包括传统的音乐标签)的兼容性,由此产生的音频文本表示形式涵盖了现有的本体论,同时又毕业至真正的零击功能。我们通过一系列实验演示了Mulan嵌入的多功能性,包括转移学习,零照片标记,音乐域中的语言理解以及跨模式检索应用程序。
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许多语音应用程序需要了解超出所说词的方面,例如识别情绪,检测扬声器是否戴着面具,或区分真实的综合语音。在这项工作中,我们介绍了一种新的最先进的级语言代表,其源于大规模,完全自我监督的培训600m +参数符合管理器的架构。我们基准于各种语音任务,并证明了在我们的时间平均表示顶部培训的简单线性分类器几乎所有以前的结果,在某些情况下,通过大的边缘。我们对上下文窗口大小的分析表明,令人惊讶的是,令人惊讶的是,2个第二个Context-Windows达到96 \%的符合者的性能,它可以在9个任务中的7个中的7个使用完整的长期上下文。此外,虽然在网络内部提取了最佳的每个任务表示,但跨越多个层的稳定性能允许单个通用表示来达到所有任务的最佳性能。
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我们总结了使用巨大的自动语音识别(ASR)模型的大量努力的结果,该模型使用包含大约一百万小时音频的大型,多样的未标记数据集进行了预训练。我们发现,即使对于拥有数万个小时的标记数据的非常大的任务,预训练,自我培训和扩大模型大小的组合也大大提高了数据效率。特别是,在具有34K小时标记数据的ASR任务上,通过微调80亿个参数预先训练的构象异构体模型,我们可以匹配最先进的(SOTA)性能(SOTA)的性能,只有3%的培训数据和通过完整的训练集可以显着改善SOTA。我们还报告了从使用大型预训练和自我训练的模型来完成一系列下游任务所获得的普遍利益,这些任务涵盖了广泛的语音域,并涵盖了多个数据集大小的大小,包括在许多人中获得SOTA性能公共基准。此外,我们利用预先训练的网络的学会表示,在非ASR任务上实现SOTA结果。
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Humans perceive the world by concurrently processing and fusing high-dimensional inputs from multiple modalities such as vision and audio. Machine perception models, in stark contrast, are typically modality-specific and optimised for unimodal benchmarks, and hence late-stage fusion of final representations or predictions from each modality (`late-fusion') is still a dominant paradigm for multimodal video classification. Instead, we introduce a novel transformer based architecture that uses `fusion bottlenecks' for modality fusion at multiple layers. Compared to traditional pairwise self-attention, our model forces information between different modalities to pass through a small number of bottleneck latents, requiring the model to collate and condense the most relevant information in each modality and only share what is necessary. We find that such a strategy improves fusion performance, at the same time reducing computational cost. We conduct thorough ablation studies, and achieve state-of-the-art results on multiple audio-visual classification benchmarks including Audioset, Epic-Kitchens and VGGSound. All code and models will be released.
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Convolutional Neural Networks (CNNs) have proven very effective in image classification and show promise for audio. We use various CNN architectures to classify the soundtracks of a dataset of 70M training videos (5.24 million hours) with 30,871 video-level labels. We examine fully connected Deep Neural Networks (DNNs), AlexNet [1], VGG [2], Inception [3], and ResNet [4]. We investigate varying the size of both training set and label vocabulary, finding that analogs of the CNNs used in image classification do well on our audio classification task, and larger training and label sets help up to a point. A model using embeddings from these classifiers does much better than raw features on the Audio Set [5] Acoustic Event Detection (AED) classification task.
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As demand for large corpora increases with the size of current state-of-the-art language models, using web data as the main part of the pre-training corpus for these models has become a ubiquitous practice. This, in turn, has introduced an important challenge for NLP practitioners, as they are now confronted with the task of developing highly optimized models and pipelines for pre-processing large quantities of textual data, which implies, effectively classifying and filtering multilingual, heterogeneous and noisy data, at web scale. One of the main components of this pre-processing step for the pre-training corpora of large language models, is the removal of adult and harmful content. In this paper we explore different methods for detecting adult and harmful of content in multilingual heterogeneous web data. We first show how traditional methods in harmful content detection, that seemingly perform quite well in small and specialized datasets quickly break down when confronted with heterogeneous noisy web data. We then resort to using a perplexity based approach but with a twist: Instead of using a so-called "clean" corpus to train a small language model and then use perplexity so select the documents with low perplexity, i.e., the documents that resemble this so-called "clean" corpus the most. We train solely with adult and harmful textual data, and then select the documents having a perplexity value above a given threshold. This approach will virtually cluster our documents into two distinct groups, which will greatly facilitate the choice of the threshold for the perplexity and will also allow us to obtain higher precision than with the traditional classification methods for detecting adult and harmful content.
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The quality of consequences in a decision making problem under (severe) uncertainty must often be compared among different targets (goals, objectives) simultaneously. In addition, the evaluations of a consequence's performance under the various targets often differ in their scale of measurement, classically being either purely ordinal or perfectly cardinal. In this paper, we transfer recent developments from abstract decision theory with incomplete preferential and probabilistic information to this multi-target setting and show how -- by exploiting the (potentially) partial cardinal and partial probabilistic information -- more informative orders for comparing decisions can be given than the Pareto order. We discuss some interesting properties of the proposed orders between decision options and show how they can be concretely computed by linear optimization. We conclude the paper by demonstrating our framework in an artificial (but quite real-world) example in the context of comparing algorithms under different performance measures.
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Deep Reinforcement Learning (RL) agents are susceptible to adversarial noise in their observations that can mislead their policies and decrease their performance. However, an adversary may be interested not only in decreasing the reward, but also in modifying specific temporal logic properties of the policy. This paper presents a metric that measures the exact impact of adversarial attacks against such properties. We use this metric to craft optimal adversarial attacks. Furthermore, we introduce a model checking method that allows us to verify the robustness of RL policies against adversarial attacks. Our empirical analysis confirms (1) the quality of our metric to craft adversarial attacks against temporal logic properties, and (2) that we are able to concisely assess a system's robustness against attacks.
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Automated synthesis of provably correct controllers for cyber-physical systems is crucial for deploying these systems in safety-critical scenarios. However, their hybrid features and stochastic or unknown behaviours make this synthesis problem challenging. In this paper, we propose a method for synthesizing controllers for Markov jump linear systems (MJLSs), a particular class of cyber-physical systems, that certifiably satisfy a requirement expressed as a specification in probabilistic computation tree logic (PCTL). An MJLS consists of a finite set of linear dynamics with unknown additive disturbances, where jumps between these modes are governed by a Markov decision process (MDP). We consider both the case where the transition function of this MDP is given by probability intervals or where it is completely unknown. Our approach is based on generating a finite-state abstraction which captures both the discrete and the continuous behaviour of the original system. We formalise such abstraction as an interval Markov decision process (iMDP): intervals of transition probabilities are computed using sampling techniques from the so-called "scenario approach", resulting in a probabilistically sound approximation of the MJLS. This iMDP abstracts both the jump dynamics between modes, as well as the continuous dynamics within the modes. To demonstrate the efficacy of our technique, we apply our method to multiple realistic benchmark problems, in particular, temperature control, and aerial vehicle delivery problems.
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Obstacles on the sidewalk often block the path, limiting passage and resulting in frustration and wasted time, especially for citizens and visitors who use assistive devices (wheelchairs, walkers, strollers, canes, etc). To enable equal participation and use of the city, all citizens should be able to perform and complete their daily activities in a similar amount of time and effort. Therefore, we aim to offer accessibility information regarding sidewalks, so that citizens can better plan their routes, and to help city officials identify the location of bottlenecks and act on them. In this paper we propose a novel pipeline to estimate obstacle-free sidewalk widths based on 3D point cloud data of the city of Amsterdam, as the first step to offer a more complete set of information regarding sidewalk accessibility.
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